
- Imfdb ghost recon future soldier mod#
- Imfdb ghost recon future soldier full#
- Imfdb ghost recon future soldier mods#
- Imfdb ghost recon future soldier series#
Also bridge bugs and overpowered granadiers. TS is a buggy mess, but it's marginally one of the better ones.Ĭ&C95 gets second place because of the overwhelmingly cheaty AI with infinite money and A-10 spam that doesn't stop even after getting their entire base destroyed in singleplayer missions. Units move slow as molasses, effects look like garbage, horrible bottlenecking problems and so on. It's popular because of the current political climate, don't kid yourself. >Generals is popular because of choosing different generals with special abilities and that the GLA were entertaining. There's a reason why Renegade was the failed gamble that outright killed Westwood. I did play it, and like most people who played it, I dropped it within the week. >you could've named a lot more things wrong with it.Įh, I already said it's not worth playing anyway. C&C has always taken itself seriously for the most part, with some campiness here and there.
Imfdb ghost recon future soldier series#
Nothing wrong with that, but a lot of people who get into the series start with RA2 and hold its campiness as standard, when it is not. I can list you the gamebreaking problems right here and now. The fully patched version straight from CnCnet, which has next to no bugfixes from the original. It's a playstyle, but just because a lot of people do it, doesn't make it true. >The Tiberium saga is built around speed and rushes Gameplay: Generals > Red Alert > Tiberium Generals is popular because of choosing different generals with special abilities and that the GLA were entertaining. >It's also overhyped and overrated because of its war-on-terror theme. Singleplayer yes but multiplayer was an FPS-RTS done right, I doubt you played that. >Renegade is an FPS, and a mediocre one at it It's easy to learn and hard to master, and the story is campy, Red Alert was always a spin-off where they didn't have to be serious.Įntire game revolved around shitty co-op play, mining was made superfluous, story is retarded, maps are small, you could've named a lot more things wrong with it. >Red Alert 2 is entry-tier with kids cartoon-tier artstyle The Tiberium saga is built around speed and rushes, you can go slower with the other two. >The only ones worth playing are Tiberian Dawn, Tiberian Sun, Tiberium Wars and Kane's Wrath. It's a good example of how a good game at the time can be dragged out for 20 years to make Jews rich. If you don't understand CS's place in gaming you're a newfag who should do some research. A few of the players then ended up with sponsorships and that's where it all went to shit. Some events would happen at large LAN parties and would be their own in house events. Leagues developed around this and the player base just considered it a way to avoid scrubs in public servers. There was no commentary, no e celeb shit, just people making montage videos of cool plays and uploading their matches. Some of them wanted to do competitive things, some of them recorded the matches for you to download (on dial up) and they got popular. Back when the internet wasn't retarded people would group up in clans to play together. The E sports shit comes more from clan matches.
Imfdb ghost recon future soldier mods#
It was one of maybe 5 games from Half life 1's online mods that got a decent userbase and the first to really get a big one.
Imfdb ghost recon future soldier mod#
It took off as a multiplayer tacticool mod which had a decent sized fanbase. It was something rather unique in the time when everything else was Team fortress or Quake.
Imfdb ghost recon future soldier full#
I only ever dipped in and out of C&C, is it worth playing the full series? It's fun when a game chugs at 30 dudes on the map. I started playing the original DOS C&C yesterday.
